class QSFMLCanvas : public QWidget, public sf::RenderWindow
hence you can call sf::Mouse::getPosition(*this)
from within your class' methods.
Вопрос
I've follow this tutorial to create RenderWindow in QFrame.
Everything fine, except this
sf::Vector2i pixelPos = sf::Mouse::getPosition();
sf::Vector2f worldPos = RenderWindow::mapPixelToCoords(pixelPos);
In sf::Mouse::getPosition();
It refer the mouse position of my screen, not refer to my QFrame.
What variable should I fill in ()
of sf::Mouse::getPosition
Thanks
Решение
Другие советы
You need to use
sf::Mouse::GetPosition(sf::RenderWindow &Game);
So it is relative to your window, not your full screen.
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