There are several possible solutions to this.
The 2 easiest solutions I can think of are:
To build a version of your plugin dll under OSX and to use that version when you deploy to iOS.
To switch to the new Xamarin alpha releases and to try to get the code working there. These new releases have official PCL support and include officially supported - including official shim assemblies from both Xamarin and Microsoft.
Personally, I'd focus on the second option - as we will all need to do this soon anyway!