I wanted to know if there's a smoother and lighter way to make animations with a loop.

[NSTimer scheduledTimerWithTimeInterval:[NSTimeInterval] target:[target] selector:@selector() userInfo:[UInfo] repeats:[BOOL]];

Is there a better way than that makes the animation smoother or is it that I'm testing on the iOS simulator on the Mac?

有帮助吗?

解决方案

CADisplayLink will let you trigger your work when the display refreshes; that's probably the best thing to use for this.

许可以下: CC-BY-SA归因
不隶属于 StackOverflow
scroll top