我不想在我的项目中使用SiO2等引擎等任何3D引擎。但我仍然想在我的正常项目中使用 .blender 3D文件

可以任何人引导我如何继续。

感谢

有帮助吗?

解决方案

The .blend format is not much more than a python pickle object with some binary header fields. It unfortunately is neither very optimized nor easy to load data from.

Also blender format is prone to version differences which are very subtle and will be handled by upgraded blender versions but you will lose a lot of time learning all the differences between the .blend file versions.

I recommend you either roll your own exporter for your own preferred format (should it not exist in the blender community or addons) or use a generic format, some good all-round formats are :

  • Collada (Builtin)
  • Direct X format (Builtin)

Check for more blender import and export plugins

其他提示

Export your blend file to another format.

http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts#Import-Export_Scripts

Which you choose depends upon how you will render your objects. Check out the "raw" exporter, since you are rolling your own renderer.

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