문제

내 프로젝트에서 SiO2 등 엔진과 같은 3D 엔진을 사용하고 싶지 않습니다.그러나 정상적인 프로젝트에서 블렌더 3D 파일 을 여전히 사용하고 싶습니다.

누구든지 누구든지 어떻게 진행할 수 있는지를 안내 할 수 있습니다.

감사합니다

도움이 되었습니까?

해결책

The .blend format is not much more than a python pickle object with some binary header fields. It unfortunately is neither very optimized nor easy to load data from.

Also blender format is prone to version differences which are very subtle and will be handled by upgraded blender versions but you will lose a lot of time learning all the differences between the .blend file versions.

I recommend you either roll your own exporter for your own preferred format (should it not exist in the blender community or addons) or use a generic format, some good all-round formats are :

  • Collada (Builtin)
  • Direct X format (Builtin)

Check for more blender import and export plugins

다른 팁

Export your blend file to another format.

http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts#Import-Export_Scripts

Which you choose depends upon how you will render your objects. Check out the "raw" exporter, since you are rolling your own renderer.

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