题
我无法引用来自Boo脚本的Unity项目中的其他脚本。例如,SendMessage是我在别处创建的Monobehavior,这样做:
import UnityEngine
class MissionIcon (SendMessage):
def Start ():
pass
def Update ():
pass
.
抛出“名称SendMessage不表示有效类型(未找到)。 添加
import SendMessage
.
抛出“找不到命名空间sendmessage”,添加
import SendMessage from Scripts.GUI.menus
.
(我的脚本属于资产/脚本/ gui / menus)抱怨这不是一个程序集,并添加
import SendMessage from "Scripts/GUI/menus"
.
说同样的事情。所以..我该怎么做?谢谢并抱歉问题的总N00B,
解决方案
I think, you have to import script as any other unity asset. Look at http://unity3d.com/support/documentation/Manual/Asset%20Import%20and%20Creation.html
其他提示
AFAIK boo can't import script files.
You should import required namespace and add referenced file to booc.
Something like:
booc.exe file1.boo file2.boo
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