我想写改变数独的道具,然后检查它是否仍然有效。

不过,我不知道如何正确使用“oneof” - 函数。你能给我一些提示吗?

prop_candidates :: Sudoku -> Bool
prop_candidates su = isSudoku newSu && isOkay newSu
    where
        newSu       = update su aBlank aCandidate
        aCandidate  = oneof [return x | x <- candidates su aBlank]
        aBlank      = oneof [return x | x <- (blanks su)]

下面是多一些信息...

type Pos = (Int, Int)
update :: Sudoku -> Pos -> Maybe Int -> Sudoku
blanks :: Sudoku -> [Pos]
candidates :: Sudoku -> Pos -> [Int]
[return x | x <- (blanks example)] :: (Monad m) => [m Pos]

我struggeled这个道具,现在3个小时,所以任何想法,欢迎!

有帮助吗?

解决方案

我开车的是你有一个类型混淆。也就是说,aBlank不是Pos,但Gen Pos,所以update su aBlank aCandidate是没有意义的!事实上,你要的是生成给出一个初始数独一个新的数独游戏的方式;换句话说的函数

similarSudoku :: Sudoku -> Gen Sudoku

现在我们可以写出它:

similarSudoku su = do aBlank <- elements (blanks su) 
                      -- simpler than oneOf [return x | x <- blanks su]
                      aCandidate <- elements (candidates su aBlank)
                      return (update su aBlank aCandidate)

或更简单:

similarSudoku su = liftM2 (update su) (elements (blanks su)) (elements (candidates su aBlank))

和属性看起来像

prop_similar :: Sudoku -> Gen Bool
prop_similar su = do newSu <- similarSudoku su
                     return (isSudoku newSu && isOkay newSu)

由于存在这样的情况

Testable Bool
Testable prop => Testable (Gen prop)
(Arbitrary a, Show a, Testable prop) => Testable (a -> prop)

Sudoku -> Gen BoolTestable以及(假设instance Arbitrary Sudoku)。

其他提示

在我的博客,我写了一个简单胡扯模拟器使用 oneof 以产生有趣的辊快速检查测试。

假设我们有一个单一的行的超简单独:

module Main where
import Control.Monad
import Data.List
import Test.QuickCheck
import Debug.Trace

type Pos = Int
data Sudoku = Sudoku [Char] deriving (Show)

没有超简单独应该重复值:

prop_noRepeats :: Sudoku -> Bool
prop_noRepeats s@(Sudoku xs) =
  trace (show s) $ all ((==1) . length) $
                   filter ((/='.') . head) $
                   group $ sort xs

您可能会产生一个超级简单的数独与

instance Arbitrary Sudoku where
  arbitrary = sized board :: Gen Sudoku
    where board :: Int -> Gen Sudoku
          board 0 = Sudoku `liftM` shuffle values
          board n | n > 6 = resize 6 arbitrary
                  | otherwise =
                      do xs <- shuffle values
                         let removed = take n xs
                             dots = take n $ repeat '.'
                             remain = values \\ removed
                         ys <- shuffle $ dots ++ remain
                         return $ Sudoku ys

          values = ['1' .. '9']

          shuffle :: (Eq a) => [a] -> Gen [a]
          shuffle [] = return []
          shuffle xs = do x  <- oneof $ map return xs
                          ys <- shuffle $ delete x xs
                          return (x:ys)

trace是那里显示随机生成的板:

*Main> quickCheck prop_noRepeats 
Sudoku "629387451"
Sudoku "91.235786"
Sudoku "1423.6.95"
Sudoku "613.4..87"
Sudoku "6..5..894"
Sudoku "7.2..49.."
Sudoku "24....1.."
[...]
+++ OK, passed 100 tests.

似乎aBlank :: Gen Pos不它被用作candidates :: Sudoku -> Pos -> [Int]的参数的方法相匹配。

我一直在寻找通过这里找到办法Gen a转换为a这将让你与考生使用。我可以看到最好的是generate功能。

告诉我,如果我失去了一些东西......

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