我正在 Silverlight 中对边框大小进行动画调整,但是我还需要逐渐删除其周围的边距(当前为 50)。Blend 似乎不会为边距变化生成补间 - 它只是一次性从 50 跳到 0。有办法实现这一点吗?

有帮助吗?

解决方案

的问题是,一个保证金是真的类型“System.Windows.Thickness”这不是一个依赖对象,从而左,上,右,和底部不是依赖性属性,因此不能使用DoubleAnimation是动画的(它允许为补间)。

什么用于动态保证金是不吐温一个ObjectAnimation。这就是为什么你看到它的原始位置的余量跳转到新的位置。作为另一个常见的例子,当试图进行动画可见光和折叠之间的可见性属性相同的情况发生。

您要么需要做的基于定时器的动画以动画保证金或实现自己的动画类型厚度的对象。

其他提示

这里是更新的版本那允许从内XAML动画

using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace NiceCards.Animations
{
    public class ThicknessAnimationX
    {
        public static readonly DependencyProperty ElementProperty = DependencyProperty.RegisterAttached("Element", typeof(DependencyObject), typeof(DoubleAnimation), new PropertyMetadata(new PropertyChangedCallback(OnElementPropertyChanged)));

        // The time along the animation from 0-1
        public static DependencyProperty TimeProperty = DependencyProperty.RegisterAttached("Time", typeof(double), typeof(DoubleAnimation), new PropertyMetadata(OnTimeChanged));

        // The object being animated
        public static DependencyProperty TargetProperty = DependencyProperty.RegisterAttached("Target", typeof(DependencyObject), typeof(ThicknessAnimationX), null);
        public static DependencyProperty TargetPropertyProperty = DependencyProperty.RegisterAttached("TargetProperty", typeof(DependencyProperty), typeof(DependencyObject), null);

        public static readonly DependencyProperty FromProperty = DependencyProperty.RegisterAttached("From", typeof(Thickness), typeof(DoubleAnimation), null);
        public static readonly DependencyProperty ToProperty = DependencyProperty.RegisterAttached("To", typeof(Thickness), typeof(DoubleAnimation), null);

        public static void SetElement(DependencyObject o, DependencyObject value)
        {
            o.SetValue(ElementProperty, value);
        }

        public static DependencyObject GetElement(DependencyObject o)
        {
            return (DependencyObject)o.GetValue(ElementProperty);
        }

        private static void OnElementPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            if (e.NewValue != null)
            {
                DoubleAnimation doubleAnimation = (DoubleAnimation)d;

                doubleAnimation.SetValue(TargetProperty, e.NewValue);
                doubleAnimation.From = 0;
                doubleAnimation.To = 1;
                doubleAnimation.SetValue(TargetPropertyProperty, FrameworkElement.MarginProperty);
                Storyboard.SetTargetProperty(doubleAnimation, new PropertyPath("(ThicknessAnimationX.Time)"));
                Storyboard.SetTarget(doubleAnimation, doubleAnimation);
            }
        }


        private static void OnTimeChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
        {
            DoubleAnimation animation = (DoubleAnimation)sender;
            double time = GetTime(animation);
            Thickness from = (Thickness)sender.GetValue(FromProperty);
            Thickness to = (Thickness)sender.GetValue(ToProperty);
            DependencyProperty targetProperty = (DependencyProperty)sender.GetValue(TargetPropertyProperty);
            DependencyObject target = (DependencyObject)sender.GetValue(TargetProperty);
            target.SetValue(targetProperty, new Thickness((to.Left - from.Left) * time + from.Left,
                                                          (to.Top - from.Top) * time + from.Top,
                                                          (to.Right - from.Right) * time + from.Right,
                                                          (to.Bottom - from.Bottom) * time + from.Bottom));
        }

        public static double GetTime(DoubleAnimation animation)
        {
            return (double)animation.GetValue(TimeProperty);
        }

        public static void SetTime(DoubleAnimation animation, double value)
        {
            animation.SetValue(TimeProperty, value);
        }

        public static Thickness GetFrom(DoubleAnimation animation)
        {
            return (Thickness)animation.GetValue(FromProperty);
        }

        public static void SetFrom(DoubleAnimation animation, Thickness value)
        {
            animation.SetValue(FromProperty, value);
        }

        public static Thickness GetTo(DoubleAnimation animation)
        {
            return (Thickness)animation.GetValue(ToProperty);
        }

        public static void SetTo(DoubleAnimation animation, Thickness value)
        {
            animation.SetValue(ToProperty, value);
        }
    }   
}

然后你就可以在XAML做到这一点。

<VisualStateManager.VisualStateGroups>
    <VisualStateGroup x:Name="Positions">
        <VisualStateGroup.Transitions>
            <VisualTransition GeneratedDuration="0:0:0.2"/>
        </VisualStateGroup.Transitions>
        <VisualState x:Name="Left">                    
            <Storyboard>
                <DoubleAnimation Duration="0:0:0.3" NiceCards:ThicknessAnimationX.To="0,0,0,0" NiceCards:ThicknessAnimationX.Element="{Binding ElementName=rectangle1}" Storyboard.TargetName="rectangle1" Storyboard.TargetProperty="Opacity"/>
            </Storyboard>                       
        </VisualState>
        <VisualState x:Name="Right">                    
            <Storyboard>
                <DoubleAnimation Duration="0:0:0.3" NiceCards:ThicknessAnimationX.To="0,200,0,0" NiceCards:ThicknessAnimationX.Element="{Binding ElementName=rectangle1}" Storyboard.TargetName="rectangle1" Storyboard.TargetProperty="Opacity"/>
            </Storyboard>                    
        </VisualState>
    </VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Rectangle Height="100" HorizontalAlignment="Left" Margin="23,25,0,0" x:Name="rectangle1" Stroke="Black" StrokeThickness="1" VerticalAlignment="Top" Width="200" Fill="#FF1BAA00"/>

请注意,如果你不设定目标属性在XAML中DoubleAnimation是,你将无法在Blend显示控制/页。为了解决这个问题,只需添加一个假目标属性(在上面的代码我增加了不透明性属性,该属性是一个双精度值),并且将在运行时无论如何将覆盖

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