我有一个简单的Uibutton,其中有一个Alpha属性,我想从1.0F到0.0F,然后返回1.0F。这基本上是对触地得分的响应。

另外,如果我在主线程上不呼叫的例程(异步代表在ThreadPool上调用),我需要做什么特别的事情?

我应该使用caanimation吗?

谢谢!

有帮助吗?

解决方案

除非有人以单声道的方式进行操作,否则我说使用:

- (void) pulseButton {
    button.alpha = 0.0;
    [UIView beginAnimations:nil context:button]; {
        [UIView setAnimationDelegate:self];
        [UIView setAnimationDidStopSelector:@selector(makeVisibleAgain:finished:context:)];
        [UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
        [UIView setAnimationDuration:0.50];
        button.alpha = 0.0;
    } [UIView commitAnimations];
}
- (void)makeVisibleAgain:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context
{
    UIButton *button = ((UIButton *) context);
    [UIView beginAnimations:nil context:nil]; {
        [UIView setAnimationDelegate:nil];
        [UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
        [UIView setAnimationDuration:0.5];
        button.alpha = 1.0;
    } [UIView commitAnimations];

}

其他提示

感谢您的iPhone代码帖子。

第二个答案是使用全局变量,并跳过回调的参数。这是我今天根据第一个答案来解决的。

private void BeginPulse (Button button)
{
    UIView.BeginAnimations (button+"fadeIn", button.Handle);
    UIView.SetAnimationDelegate (this);
    UIView.SetAnimationDidStopSelector (new MonoTouch.ObjCRuntime.Selector ("makeVisibleAgain:finished:context:"));
    UIView.SetAnimationCurve(UIViewAnimationCurve.EaseOut);
    UIView.SetAnimationDuration (0.5);
     button.Alpha = 0.25f;
    UIView.CommitAnimations ();
}

[Export ("makeVisibleAgain:finished:context:")]
private void EndPulse (NSString animationId, NSNumber finished, UIButton button)
{
    UIView.BeginAnimations (null, System.IntPtr.Zero);
    UIView.SetAnimationDelegate (this);
    UIView.SetAnimationCurve (UIViewAnimationCurve.EaseIn);
    UIView.SetAnimationDuration (0.5);
    button.Alpha = 1;
    UIView.CommitAnimations();
}

这很简单:

UIView button;

public void fadeButtonInAndOut()
{
    UIView.BeginAnimations("fadeOut");
    UIView.SetAnimationDelegate(this);
    UIView.SetAnimationDidStopSelector(new Selector("fadeOutDidFinish"));
    UIView.SetAnimationDuration(0.5f);
    button.Alpha = 0.0f;
    UIView.CommitAnimations();
}

[Export("fadeOutDidFinish")]
public void FadeOutDidFinish()
{
    UIView.BeginAnimations("fadeIn");
    UIView.SetAnimationDuration(0.5f);
    button.Alpha = 1.0f;
    UIView.CommitAnimations();
}
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