我们有一些夜间构建机器,具有 CUDA库 已安装,但没有安装支持 cuda 的 GPU。这些机器能够构建支持 cuda 的程序,但无法运行这些程序。

在我们的自动化夜间构建过程中,我们的 cmake 脚本使用 cmake 命令

find_package(CUDA)

判断cuda软件是否安装。这设置了 cmake 变量 CUDA_FOUND 在安装了 cuda 软件的平台上。这太棒了,而且效果完美。什么时候 CUDA_FOUND 设置完毕后,就可以构建支持cuda的程序了。即使机器没有支持 cuda 的 GPU。

但是使用 cuda 的测试程序自然会在非 GPU cuda 机器上失败,导致我们的夜间仪表板看起来“脏”。所以我希望 cmake 避免在此类机器上运行这些测试。但我仍然想在那些机器上构建 cuda 软件。

得到阳性结果后 CUDA_FOUND 结果,我想测试是否存在实际的 GPU,然后设置一个变量,比如 CUDA_GPU_FOUND, ,来反映这一点。

让 cmake 测试是否存在支持 cuda 的 GPU 的最简单方法是什么?

这需要在三个平台上运行:Windows 与 MSVC、Mac 和 Linux。(这就是我们首先使用 cmake 的原因)

编辑: 关于如何编写程序来测试 GPU 是否存在,答案中有一些不错的建议。仍然缺少的是让 CMake 在配置时编译和运行该程序的方法。我怀疑 TRY_RUN CMake 中的命令在这里至关重要,但不幸的是该命令是 几乎无证, ,我不知道如何让它发挥作用。这个 CMake 问题的一部分可能是一个更困难的问题。也许我应该把这个作为两个单独的问题来问......

有帮助吗?

解决方案

这个问题的答案由两部分组成:

  1. 用于检测是否存在支持 cuda 的 GPU 的程序。
  2. CMake 代码在配置时编译、运行和解释该程序的结果。

对于第 1 部分,GPU 嗅探程序,我从 fabrizioM 提供的答案开始,因为它非常紧凑。我很快发现我需要在未知的答案中找到许多细节才能使其正常工作。我最终得到的是以下 C 源文件,我将其命名为 has_cuda_gpu.c:

#include <stdio.h>
#include <cuda_runtime.h>

int main() {
    int deviceCount, device;
    int gpuDeviceCount = 0;
    struct cudaDeviceProp properties;
    cudaError_t cudaResultCode = cudaGetDeviceCount(&deviceCount);
    if (cudaResultCode != cudaSuccess) 
        deviceCount = 0;
    /* machines with no GPUs can still report one emulation device */
    for (device = 0; device < deviceCount; ++device) {
        cudaGetDeviceProperties(&properties, device);
        if (properties.major != 9999) /* 9999 means emulation only */
            ++gpuDeviceCount;
    }
    printf("%d GPU CUDA device(s) found\n", gpuDeviceCount);

    /* don't just return the number of gpus, because other runtime cuda
       errors can also yield non-zero return values */
    if (gpuDeviceCount > 0)
        return 0; /* success */
    else
        return 1; /* failure */
}

请注意,如果找到支持 cuda 的 GPU,则返回代码为零。这是因为在我的一台有 cuda 但没有 GPU 的机器上,该程序生成一个具有非零退出代码的运行时错误。因此任何非零退出代码都被解释为“cuda 在此机器上不起作用”。

你可能会问为什么我不在非 GPU 机器上使用 cuda 模拟模式。这是因为仿真模式有问题。我只想调试我的代码,并解决 cuda GPU 代码中的错误。我没有时间调试模拟器。

问题的第二部分是使用这个测试程序的cmake代码。经过一番挣扎,我想通了。以下块是更大块的一部分 CMakeLists.txt 文件:

find_package(CUDA)
if(CUDA_FOUND)
    try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
        ${CMAKE_BINARY_DIR} 
        ${CMAKE_CURRENT_SOURCE_DIR}/has_cuda_gpu.c
        CMAKE_FLAGS 
            -DINCLUDE_DIRECTORIES:STRING=${CUDA_TOOLKIT_INCLUDE}
            -DLINK_LIBRARIES:STRING=${CUDA_CUDART_LIBRARY}
        COMPILE_OUTPUT_VARIABLE COMPILE_OUTPUT_VAR
        RUN_OUTPUT_VARIABLE RUN_OUTPUT_VAR)
    message("${RUN_OUTPUT_VAR}") # Display number of GPUs found
    # COMPILE_RESULT_VAR is TRUE when compile succeeds
    # RUN_RESULT_VAR is zero when a GPU is found
    if(COMPILE_RESULT_VAR AND NOT RUN_RESULT_VAR)
        set(CUDA_HAVE_GPU TRUE CACHE BOOL "Whether CUDA-capable GPU is present")
    else()
        set(CUDA_HAVE_GPU FALSE CACHE BOOL "Whether CUDA-capable GPU is present")
    endif()
endif(CUDA_FOUND)

这设置了一个 CUDA_HAVE_GPU cmake 中的布尔变量,随后可用于触发条件操作。

我花了很长时间才弄清楚包含和链接参数需要放在 CMAKE_FLAGS 节中,以及语法应该是什么。这 try_run 文档 很轻,但是里面有更多信息 try_compile 文档, ,这是一个密切相关的命令。在让它发挥作用之前,我仍然需要在网上搜索 try_compile 和 try_run 的示例。

另一个棘手但重要的细节是第三个参数 try_run, ,“绑定目录”。您可能应该始终将其设置为 ${CMAKE_BINARY_DIR}. 。特别是,不要将其设置为 ${CMAKE_CURRENT_BINARY_DIR} 如果您位于项目的子目录中。CMake 期望找到子目录 CMakeFiles/CMakeTmp 在 bindir 内,如果该目录不存在,则会出现错误。只需使用 ${CMAKE_BINARY_DIR}, ,这是这些子目录似乎自然存在的位置之一。

其他提示

编写一个简单的程序等

#include<cuda.h>

int main (){
    int deviceCount;
    cudaError_t e = cudaGetDeviceCount(&deviceCount);
    return e == cudaSuccess ? deviceCount : -1;
}

和检查返回值。

我只写了一个纯Python脚本,做一些你似乎需要的东西(我花了很多的这起pystream项目)。它基本上只是在CUDA运行时库(它使用ctypes的)一些功能的包装。看看在main()函数来查看示例用法。此外,要知道,我只是写了,所以它可能包含bug。谨慎使用。

#!/bin/bash

import sys
import platform
import ctypes

"""
cudart.py: used to access pars of the CUDA runtime library.
Most of this code was lifted from the pystream project (it's BSD licensed):
http://code.google.com/p/pystream

Note that this is likely to only work with CUDA 2.3
To extend to other versions, you may need to edit the DeviceProp Class
"""

cudaSuccess = 0
errorDict = {
    1: 'MissingConfigurationError',
    2: 'MemoryAllocationError',
    3: 'InitializationError',
    4: 'LaunchFailureError',
    5: 'PriorLaunchFailureError',
    6: 'LaunchTimeoutError',
    7: 'LaunchOutOfResourcesError',
    8: 'InvalidDeviceFunctionError',
    9: 'InvalidConfigurationError',
    10: 'InvalidDeviceError',
    11: 'InvalidValueError',
    12: 'InvalidPitchValueError',
    13: 'InvalidSymbolError',
    14: 'MapBufferObjectFailedError',
    15: 'UnmapBufferObjectFailedError',
    16: 'InvalidHostPointerError',
    17: 'InvalidDevicePointerError',
    18: 'InvalidTextureError',
    19: 'InvalidTextureBindingError',
    20: 'InvalidChannelDescriptorError',
    21: 'InvalidMemcpyDirectionError',
    22: 'AddressOfConstantError',
    23: 'TextureFetchFailedError',
    24: 'TextureNotBoundError',
    25: 'SynchronizationError',
    26: 'InvalidFilterSettingError',
    27: 'InvalidNormSettingError',
    28: 'MixedDeviceExecutionError',
    29: 'CudartUnloadingError',
    30: 'UnknownError',
    31: 'NotYetImplementedError',
    32: 'MemoryValueTooLargeError',
    33: 'InvalidResourceHandleError',
    34: 'NotReadyError',
    0x7f: 'StartupFailureError',
    10000: 'ApiFailureBaseError'}


try:
    if platform.system() == "Microsoft":
        _libcudart = ctypes.windll.LoadLibrary('cudart.dll')
    elif platform.system()=="Darwin":
        _libcudart = ctypes.cdll.LoadLibrary('libcudart.dylib')
    else:
        _libcudart = ctypes.cdll.LoadLibrary('libcudart.so')
    _libcudart_error = None
except OSError, e:
    _libcudart_error = e
    _libcudart = None

def _checkCudaStatus(status):
    if status != cudaSuccess:
        eClassString = errorDict[status]
        # Get the class by name from the top level of this module
        eClass = globals()[eClassString]
        raise eClass()

def _checkDeviceNumber(device):
    assert isinstance(device, int), "device number must be an int"
    assert device >= 0, "device number must be greater than 0"
    assert device < 2**8-1, "device number must be < 255"


# cudaDeviceProp
class DeviceProp(ctypes.Structure):
    _fields_ = [
         ("name", 256*ctypes.c_char), #  < ASCII string identifying device
         ("totalGlobalMem", ctypes.c_size_t), #  < Global memory available on device in bytes
         ("sharedMemPerBlock", ctypes.c_size_t), #  < Shared memory available per block in bytes
         ("regsPerBlock", ctypes.c_int), #  < 32-bit registers available per block
         ("warpSize", ctypes.c_int), #  < Warp size in threads
         ("memPitch", ctypes.c_size_t), #  < Maximum pitch in bytes allowed by memory copies
         ("maxThreadsPerBlock", ctypes.c_int), #  < Maximum number of threads per block
         ("maxThreadsDim", 3*ctypes.c_int), #  < Maximum size of each dimension of a block
         ("maxGridSize", 3*ctypes.c_int), #  < Maximum size of each dimension of a grid
         ("clockRate", ctypes.c_int), #  < Clock frequency in kilohertz
         ("totalConstMem", ctypes.c_size_t), #  < Constant memory available on device in bytes
         ("major", ctypes.c_int), #  < Major compute capability
         ("minor", ctypes.c_int), #  < Minor compute capability
         ("textureAlignment", ctypes.c_size_t), #  < Alignment requirement for textures
         ("deviceOverlap", ctypes.c_int), #  < Device can concurrently copy memory and execute a kernel
         ("multiProcessorCount", ctypes.c_int), #  < Number of multiprocessors on device
         ("kernelExecTimeoutEnabled", ctypes.c_int), #  < Specified whether there is a run time limit on kernels
         ("integrated", ctypes.c_int), #  < Device is integrated as opposed to discrete
         ("canMapHostMemory", ctypes.c_int), #  < Device can map host memory with cudaHostAlloc/cudaHostGetDevicePointer
         ("computeMode", ctypes.c_int), #  < Compute mode (See ::cudaComputeMode)
         ("__cudaReserved", 36*ctypes.c_int),
]

    def __str__(self):
        return """NVidia GPU Specifications:
    Name: %s
    Total global mem: %i
    Shared mem per block: %i
    Registers per block: %i
    Warp size: %i
    Mem pitch: %i
    Max threads per block: %i
    Max treads dim: (%i, %i, %i)
    Max grid size: (%i, %i, %i)
    Total const mem: %i
    Compute capability: %i.%i
    Clock Rate (GHz): %f
    Texture alignment: %i
""" % (self.name, self.totalGlobalMem, self.sharedMemPerBlock,
       self.regsPerBlock, self.warpSize, self.memPitch,
       self.maxThreadsPerBlock,
       self.maxThreadsDim[0], self.maxThreadsDim[1], self.maxThreadsDim[2],
       self.maxGridSize[0], self.maxGridSize[1], self.maxGridSize[2],
       self.totalConstMem, self.major, self.minor,
       float(self.clockRate)/1.0e6, self.textureAlignment)

def cudaGetDeviceCount():
    if _libcudart is None: return  0
    deviceCount = ctypes.c_int()
    status = _libcudart.cudaGetDeviceCount(ctypes.byref(deviceCount))
    _checkCudaStatus(status)
    return deviceCount.value

def getDeviceProperties(device):
    if _libcudart is None: return  None
    _checkDeviceNumber(device)
    props = DeviceProp()
    status = _libcudart.cudaGetDeviceProperties(ctypes.byref(props), device)
    _checkCudaStatus(status)
    return props

def getDriverVersion():
    if _libcudart is None: return  None
    version = ctypes.c_int()
    _libcudart.cudaDriverGetVersion(ctypes.byref(version))
    v = "%d.%d" % (version.value//1000,
                   version.value%100)
    return v

def getRuntimeVersion():
    if _libcudart is None: return  None
    version = ctypes.c_int()
    _libcudart.cudaRuntimeGetVersion(ctypes.byref(version))
    v = "%d.%d" % (version.value//1000,
                   version.value%100)
    return v

def getGpuCount():
    count=0
    for ii in range(cudaGetDeviceCount()):
        props = getDeviceProperties(ii)
        if props.major!=9999: count+=1
    return count

def getLoadError():
    return _libcudart_error


version = getDriverVersion()
if version is not None and not version.startswith('2.3'):
    sys.stdout.write("WARNING: Driver version %s may not work with %s\n" %
                     (version, sys.argv[0]))

version = getRuntimeVersion()
if version is not None and not version.startswith('2.3'):
    sys.stdout.write("WARNING: Runtime version %s may not work with %s\n" %
                     (version, sys.argv[0]))


def main():

    sys.stdout.write("Driver version: %s\n" % getDriverVersion())
    sys.stdout.write("Runtime version: %s\n" % getRuntimeVersion())

    nn = cudaGetDeviceCount()
    sys.stdout.write("Device count: %s\n" % nn)

    for ii in range(nn):
        props = getDeviceProperties(ii)
        sys.stdout.write("\nDevice %d:\n" % ii)
        #sys.stdout.write("%s" % props)
        for f_name, f_type in props._fields_:
            attr = props.__getattribute__(f_name)
            sys.stdout.write( "  %s: %s\n" % (f_name, attr))

    gpuCount = getGpuCount()
    if gpuCount > 0:
        sys.stdout.write("\n")
    sys.stdout.write("GPU count: %d\n" % getGpuCount())
    e = getLoadError()
    if e is not None:
        sys.stdout.write("There was an error loading a library:\n%s\n\n" % e)

if __name__=="__main__":
    main()

如果CUDA发现可以编译小GPU查询程序。这里是一个简单的,你可以采取的需求:

#include <stdlib.h>
#include <stdio.h>
#include <cuda.h>
#include <cuda_runtime.h>

int main(int argc, char** argv) {
  int ct,dev;
  cudaError_t code;
  struct cudaDeviceProp prop;

 cudaGetDeviceCount(&ct);
 code = cudaGetLastError();
 if(code)  printf("%s\n", cudaGetErrorString(code));


if(ct == 0) {
   printf("Cuda device not found.\n");
   exit(0);
}
 printf("Found %i Cuda device(s).\n",ct);

for (dev = 0; dev < ct; ++dev) {
printf("Cuda device %i\n", dev);

cudaGetDeviceProperties(&prop,dev);
printf("\tname : %s\n", prop.name);
 printf("\ttotalGlobablMem: %lu\n", (unsigned long)prop.totalGlobalMem);
printf("\tsharedMemPerBlock: %i\n", prop.sharedMemPerBlock);
printf("\tregsPerBlock: %i\n", prop.regsPerBlock);
printf("\twarpSize: %i\n", prop.warpSize);
printf("\tmemPitch: %i\n", prop.memPitch);
printf("\tmaxThreadsPerBlock: %i\n", prop.maxThreadsPerBlock);
printf("\tmaxThreadsDim: %i, %i, %i\n", prop.maxThreadsDim[0], prop.maxThreadsDim[1], prop.maxThreadsDim[2]);
printf("\tmaxGridSize: %i, %i, %i\n", prop.maxGridSize[0], prop.maxGridSize[1], prop.maxGridSize[2]);
printf("\tclockRate: %i\n", prop.clockRate);
printf("\ttotalConstMem: %i\n", prop.totalConstMem);
printf("\tmajor: %i\n", prop.major);
printf("\tminor: %i\n", prop.minor);
printf("\ttextureAlignment: %i\n", prop.textureAlignment);
printf("\tdeviceOverlap: %i\n", prop.deviceOverlap);
printf("\tmultiProcessorCount: %i\n", prop.multiProcessorCount);
}
}

一个有用的方法是运行CUDA已经安装的程序,如NVIDIA-SMI,看看他们返回的内容。

        find_program(_nvidia_smi "nvidia-smi")
        if (_nvidia_smi)
            set(DETECT_GPU_COUNT_NVIDIA_SMI 0)
            # execute nvidia-smi -L to get a short list of GPUs available
            exec_program(${_nvidia_smi_path} ARGS -L
                OUTPUT_VARIABLE _nvidia_smi_out
                RETURN_VALUE    _nvidia_smi_ret)
            # process the stdout of nvidia-smi
            if (_nvidia_smi_ret EQUAL 0)
                # convert string with newlines to list of strings
                string(REGEX REPLACE "\n" ";" _nvidia_smi_out "${_nvidia_smi_out}")
                foreach(_line ${_nvidia_smi_out})
                    if (_line MATCHES "^GPU [0-9]+:")
                        math(EXPR DETECT_GPU_COUNT_NVIDIA_SMI "${DETECT_GPU_COUNT_NVIDIA_SMI}+1")
                        # the UUID is not very useful for the user, remove it
                        string(REGEX REPLACE " \\(UUID:.*\\)" "" _gpu_info "${_line}")
                        if (NOT _gpu_info STREQUAL "")
                            list(APPEND DETECT_GPU_INFO "${_gpu_info}")
                        endif()
                    endif()
                endforeach()

                check_num_gpu_info(${DETECT_GPU_COUNT_NVIDIA_SMI} DETECT_GPU_INFO)
                set(DETECT_GPU_COUNT ${DETECT_GPU_COUNT_NVIDIA_SMI})
            endif()
        endif()

人们还可能查询的linux / PROC或lspci的。看到 https://github.com/gromacs/完全工作CMake的例子GROMACS /斑点/主/ cmake的/ gmxDetectGpu.cmake

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