Is it possible to store NSBitmapImageRep copy to NSMutableDictionary or NSMutableArray? I need to save copy of OpenGL texture somewhere so, that I could use it later. So if I would do glReadPixels, store readed pixels to NSBitmapImageRep and somehow store it to NSMutableDictionary or NSMutableArray will it work? Or maby there are some other ways to do it?

有帮助吗?

解决方案

Yes, you can store it in an array / dictionary. If you specifically want to make a copy of the bitmap rep before you put it in an array, you can do so.

[array addObject:[bitmapRep copy]];
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