Question

Is it possible to store NSBitmapImageRep copy to NSMutableDictionary or NSMutableArray? I need to save copy of OpenGL texture somewhere so, that I could use it later. So if I would do glReadPixels, store readed pixels to NSBitmapImageRep and somehow store it to NSMutableDictionary or NSMutableArray will it work? Or maby there are some other ways to do it?

Était-ce utile?

La solution

Yes, you can store it in an array / dictionary. If you specifically want to make a copy of the bitmap rep before you put it in an array, you can do so.

[array addObject:[bitmapRep copy]];
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