我正在创建Pacman风格的游戏。我正在尝试使用RemoVechild()删除MovieClip的实例。当MovieClip实例“框”击中MovieClip实例“圆”时,将从舞台上删除圆圈。

我在下面收到以下错误:

参数:错误#2025:所提供的DisplayObject必须是呼叫者的孩子。在flash.display :: displayObjectContainer/removeChild()in move/eatcircle()

package {
       import flash.display.Sprite;
       import flash.display.MovieClip;
       import flash.events.Event;
       import flash.events.KeyboardEvent;
       import flash.ui.Keyboard;

       public class Move extends MovieClip {

       var ScoreObjects:Array = new Array(); // creates ScoreObjects array


          private var inertia:int=8; //amount of friction

       var score_field:String;
       //var point:MovieClip;


     // Constructor--------------------------------------------------------------------
          public function Move() {
             init();
          }

     // function init -----------------------------------------------------------------
       function init():void {

             //stage.frameRate=60;
        var score_field:String="";

      ScoreObjects[0] = new Circle();
      ScoreObjects[0].amount = 1; // amount of point
      ScoreObjects[0].name = "circle";


             stage.addEventListener(Event.ENTER_FRAME, frameloop);
             stage.addEventListener(KeyboardEvent.KEY_DOWN,keyDownEvent);
             stage.addEventListener(KeyboardEvent.KEY_UP, keyUpEvent);

        box.addEventListener(Event.ENTER_FRAME, eatCircle);
        wall.addEventListener(Event.ENTER_FRAME, hitWall);

        stage.addChild(ScoreObjects[0]); // add Score Objects to stage ------------------------------
        trace(ScoreObjects[0]);

        ScoreObjects[0].x = 105;
        ScoreObjects[0].y = 233;

          }

     // function eatCircle --------------------------------------------------------------
     function eatCircle(event:Event):void {

      if (box.hitTestObject(ScoreObjects[0])) {
        trace ("I ate the circle");
        removeChild(ScoreObjects[0]);
        //calcScore();
       } else {
        trace ("I didn't eat the circle");
       }
     }



       }// end of class
    }// end of package
有帮助吗?

解决方案

if((ScoreObjects[0] as Circle)&&((ScoreObjects[0] as Circle).parent!=null))
{
   stage.removeChild(ScoreObjects[0]);
}

其他提示

我没有AS3编译器可以测试这一点,但是由于您确实如此 stage.addChild(ScoreObjects[0]) 我相信你应该做 stage.removeChild(ScoreObjects[0])?

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