I have a question regarding the pausing/freezing a game while a window/pausemenu will appear at center of the screen. I've already created a pausescreen class which will be called each time the back key is being pressed.

My problem is that I don't know how to freeze or put the game to pause, this becomes a problem because whenever i tried to click on the outsides of the pause window the player could move around.

有帮助吗?

解决方案

superjumper code

follow this link . You will find a gameScreen , there they have specified game state which is responsible for pausing and resuming the game. Read it and your problem will be solved.

其他提示

All you need is to check current game state in render() function. Here is sample solution: libgdx game how to display pause screen when user click on pause icon

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