follow this link . You will find a gameScreen , there they have specified game state which is responsible for pausing and resuming the game. Read it and your problem will be solved.
Libgdx: Pause menu and Pause state
문제
I have a question regarding the pausing/freezing a game while a window/pausemenu will appear at center of the screen. I've already created a pausescreen class which will be called each time the back key is being pressed.
My problem is that I don't know how to freeze or put the game to pause, this becomes a problem because whenever i tried to click on the outsides of the pause window the player could move around.
해결책
다른 팁
All you need is to check current game state in render() function. Here is sample solution: libgdx game how to display pause screen when user click on pause icon
제휴하지 않습니다 StackOverflow