Frage

I need to extract homogeneity, correlation, contrast, and energy texture features from a Gray-Level Co-Occurrence Matrix (GLCM).

Can anyone tell me any simple algorithm which can calculate these texture features for java implementation?

War es hilfreich?

Lösung

These are so called haralick features. You could implement them on your own scince they are really easy.

A quick search for 'haralick java' turned up this code which, at a first glance, looks like something you could use. Code for Haralick Features

It is part of the jfeaturelib. Project Site

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