Question

I'm trying to get something working with jBullet physics and voronoi shattering. I can find videos galore of it working, just no code examples.

Java or C++ is fine. Just need an example of some code. Can't find a single example of doing this.

If anyone has links to good examples/tutorials I would greatly appreciate it.

Thanks!

Max

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Solution

The author of the book "Game Physics Engine Design" has source code for a fracture demo which can be found on Github

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