Question

I want to recreate FAAST in C# using full body movement sequences instead of threshold triggers. Before recreating the wheel has anyone already done this or something similar I can reuse?

Also, why is the Windows Kinect SDK using Visual C# slower in it's presentation of the skeleton than processing using simpleopenni? On the same machine I have 30fps with processing and about 8fps with the kinect sdk and vc#.

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Solution

I'm not much of a kinect expert but maybe this could be a good starting point: http://www.codeproject.com/Articles/213034/Kinect-Getting-Started-Become-The-Incredible-Hulk

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