Question

I am trying to integrate the Facebook into my game developed in C++ for iPhone and Android using Cocos2d-x. I couldn't find any good API for that in C++. Can anyone help on how to do this?

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Solution

I did not know about the iPhone but in Android i have done using the JNI call to java and from java i have called the facebook api,please check below code.

in $COCOS2DX_HOME\cocos2dx\platform\android CCApplication.h

void postMsgOnFacebook1(char *msg);

void CCApplication::postMsgOnFacebook(char *msg){

CCApplication.cpp

void CCApplication::postMsgOnFacebook(char *msg){

 JniMethodInfo minfo;

    if(JniHelper::getStaticMethodInfo(minfo, 
        "org/cocos2dx/lib/Cocos2dxHelper", 
        "postMsgOnFacebook", 
        "(Ljava/lang/String;)V"))
    {
        jstring StringArg1 = minfo.env->NewStringUTF(msg);
        minfo.env->CallStaticVoidMethod(minfo.classID, minfo.methodID, StringArg1);
        minfo.env->DeleteLocalRef(StringArg1);
        minfo.env->DeleteLocalRef(minfo.classID);
    }
}

in java org.cocos2dx.lib.Cocos2dxHelper add new method

public static void postMsgOnFacebook(final String msg) {
     //facebook posting code here       
}

after this change please clean and build project on any button click in game

 CCApplication::sharedApplication()->postMsgOnFacebook((char *)"facebook post");

i have done this in cocos2d-2.0-x-2.0.4. if you need more help then please let me know

Thank you.

OTHER TIPS

Look at this thread I thing you can use it ;)

If this is written in C++ so you can use it with cocos2dx. But lookout for Qt you could extract their API :)

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