Question

I'm planning on creating an online Gameboy-style game (I'm planning on trying to recreate the game as true-to-life as possible without directly emulating it), but I'm not certain what technology I might use.

For reference, I'm intending to try to recreate the Gameboy Color's Pokémon Trading Card Game. (video example here)
The game does not use a lot of constant background-redrawing, and mostly involves what I would guess would be sprite animation and keyframed animations.

Is the HTML <canvas> element with Javascript well-suited to handle simple 2D frame-by-frame updated animations, or would another technology be better-suited to handle it? Would there be an HTML solution for reliable audio as well?

Was it helpful?

Solution

Yes! If you're willing to learn it, HTML5 (Including the Canvas element) is capable of creating full-scale games within a browser window. Check out mozilla's experimental game: http://browserquest.mozilla.org

If you're interested in learning more about HTML5, its features and good coding practices you should check out: http://www.html5rocks.com

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top