Question

I have been trying to capture frames from front camera and present it on the view. Here is my code

_session = [[AVCaptureSession alloc] init];
_session.sessionPreset = AVCaptureSessionPreset640x480;

AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
NSError *error = nil;
AVCaptureDeviceInput *deviceInput = [[AVCaptureDeviceInput alloc] initWithDevice:device error:&error];

if (deviceInput) {
    [_session addInput:deviceInput];
}
else {
    DDLogInfo(@"Some wierd shit happened");
    return;
}

// Session output
/*
AVCaptureMetadataOutput *output = [[AVCaptureMetadataOutput alloc] init];
[output setMetadataObjectsDelegate:self queue:dispatch_get_main_queue()];
[_session addOutput:output];
output.metadataObjectTypes = @[AVMetadataObjectTypeFace];
AVCaptureConnection *connection = [output connectionWithMediaType:AVMediaTypeMetadata];
connection.videoOrientation = AVCaptureVideoOrientationLandscapeLeft;
*/

// Session output
AVCaptureMovieFileOutput *videoOutput = [[AVCaptureMovieFileOutput alloc] init];
[_session addOutput:videoOutput];
AVCaptureConnection *connection = [videoOutput connectionWithMediaType:AVMediaTypeVideo];
connection.videoOrientation = AVCaptureVideoOrientationPortrait;

// Preview layer
_previewLayer = [AVCaptureVideoPreviewLayer layerWithSession:_session];
_previewLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
_previewLayer.frame = CGRectMake(0, 0, self.middleView.frame.size.width, self.middleView.frame.size.height);
[self.middleView.layer addSublayer:_previewLayer];

[_session startRunning];

Problem with this is, when my iPad is landscape, the images on presentation layer are rotated 90 degrees. How do i fix this? I have been browsing stack overflow, trying to do something with AVCaptureConnection, but alas to no avail.

Was it helpful?

Solution

Solved it, now it is working in all orientations. We need to set this

_previewLayer.connection.videoOrientation = [self videoOrientationFromCurrentDeviceOrientation];

where the method is:

 - (AVCaptureVideoOrientation) videoOrientationFromCurrentDeviceOrientation {
switch (self.interfaceOrientation) {
    case UIInterfaceOrientationPortrait: {
        return AVCaptureVideoOrientationPortrait;
    }
    case UIInterfaceOrientationLandscapeLeft: {
        return AVCaptureVideoOrientationLandscapeLeft;
    }
    case UIInterfaceOrientationLandscapeRight: {
        return AVCaptureVideoOrientationLandscapeRight;
    }
    case UIInterfaceOrientationPortraitUpsideDown: {
        return AVCaptureVideoOrientationPortraitUpsideDown;
    }
}
}

Also on capture output we need to set:

AVCaptureConnection *output2VideoConnection = [videoOutput connectionWithMediaType:AVMediaTypeVideo];
output2VideoConnection.videoOrientation = [self videoOrientationFromCurrentDeviceOrientation];

OTHER TIPS

In Swift 3:

First we have to set previewLayer.connection.videoOrientation like MegaManX do

previewLayer.connection.videoOrientation = self.videoOrientationFromCurrentDeviceOrientation()

where the method is:

func videoOrientationFromCurrentDeviceOrientation() -> AVCaptureVideoOrientation {
    switch UIApplication.shared.statusBarOrientation {
    case .portrait:
        return AVCaptureVideoOrientation.portrait
    case .landscapeLeft:
        return AVCaptureVideoOrientation.landscapeLeft
    case .landscapeRight:
        return AVCaptureVideoOrientation.landscapeRight
    case .portraitUpsideDown:
        return AVCaptureVideoOrientation.portraitUpsideDown
    default:
        // Can this happen?
        return AVCaptureVideoOrientation.portrait
    }
}

Then we also have to handle the videoOrientation when the user rotates the device (method come from here)

override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {

    coordinator.animate(alongsideTransition: { (UIViewControllerTransitionCoordinatorContext) -> Void in
        self.previewLayer.connection.videoOrientation = self.videoOrientationFromCurrentDeviceOrientation()

        }, completion: { (UIViewControllerTransitionCoordinatorContext) -> Void in
            // Finish Rotation
    })

    super.viewWillTransition(to: size, with: coordinator)
}
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