Question

what is the major reason for The System.Type class to hold the "IsPointer" property?

I have read that it could be used as the "Isprimitive" to check if the type is primitive or not. is that correct?

Was it helpful?

Solution

The primitive types are Boolean, Byte, SByte, Int16, UInt16, Int32, UInt32, Int64, UInt64, Char, Double, and Single.

IsPointer - indicates whether the Type is a pointer. Pointer call can be declared even in C# in unsafe block:

unsafe struct Node
{
    public Node* NextNode;
}

OTHER TIPS

Just quoting from MSDN:

Type.IsPointer Property - Gets a value indicating whether the Type is a pointer.

Type.IsPrimitive Property - Gets a value indicating whether the Type is one of the primitive types.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top