Domanda

what is the major reason for The System.Type class to hold the "IsPointer" property?

I have read that it could be used as the "Isprimitive" to check if the type is primitive or not. is that correct?

È stato utile?

Soluzione

The primitive types are Boolean, Byte, SByte, Int16, UInt16, Int32, UInt32, Int64, UInt64, Char, Double, and Single.

IsPointer - indicates whether the Type is a pointer. Pointer call can be declared even in C# in unsafe block:

unsafe struct Node
{
    public Node* NextNode;
}

Altri suggerimenti

Just quoting from MSDN:

Type.IsPointer Property - Gets a value indicating whether the Type is a pointer.

Type.IsPrimitive Property - Gets a value indicating whether the Type is one of the primitive types.

Autorizzato sotto: CC-BY-SA insieme a attribuzione
Non affiliato a StackOverflow
scroll top