Question

I am new in iphone and i am on the final stage of my first project for iPhone.I need some help in Inapp purchase implementation.I need to give a free version of my app for thirty days and then force the user to buy the app.Please let me know how can i start implement this.Looking forward for valuable advices.

Thanks in advance.

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Solution

You can't release a time limited app of any kind through the Apple Store.

The iPhone business model does not work like that for non-moblies. Apple will not let you release a time limited application of any kind.

Instead, you have to create a "lite" version that has some but not all the full application's features and release that for free. The lite version can have a link to upgrade to the full version but it must be a functioning app in its own right.

So, you need to start over from scratch thinking about your app. You need to develop two versions.

OTHER TIPS

You'll need to manage the activation over the network - if you try storing the "shareware" date locally, then you'll create a state where users can just wipe the app and re-install every 29th day. But then if the user always runs your application in airplane mode, they'll never contact the activation server, so you'll need to manage activation locally :-).

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