How would I write an HLSL bevel shader for Silverlight?
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22-09-2019 - |
Question
I know that Silverlight doesn't directly support the WPF bitmap effects, but I also know that Silverlight 3 supports HLSL shaders. Would it be relatively simple to write a bevel effect, ilke the one in WPF, and if so, can somebody recommend a good resource to learn how to do it?
Solution
OTHER TIPS
Vote below for adding muilti-pass shaders which would make this possible.
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