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Tag hlsl - This is page 10 - GeneraCodice
HLSL/XNA Ambient light texture mixed up with multi pass lighting
https://www.generacodice.com/en/articolo/10458711/hlsl-xna-ambient-light-texture-mixed-up-with-multi-pass-lighting
c#
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hlsl
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models
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light
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xna-4.0
StackOverflow
writing a "Compare - Equals" function in HLSL / CG i.e. isequals(a,b)
https://www.generacodice.com/en/articolo/10355556/writing-a-compare-equals-function-in-hlsl-cg-i-e-isequals-a-b
opengl
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shader
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equals
-
glsl
-
hlsl
StackOverflow
Pixel Shader Effect in WPF
https://www.generacodice.com/en/articolo/10196157/pixel-shader-effect-in-wpf
c#
-
wpf
-
shader
-
graphics
-
hlsl
StackOverflow
Specifying the target layer of a 3D rendertarget in vertex shader? [HLSL]
https://www.generacodice.com/en/articolo/10029039/specifying-the-target-layer-of-a-3d-rendertarget-in-vertex-shader-hlsl
hlsl
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directx-11
-
3d-texture
StackOverflow
Use Perlin noise to render wood
https://www.generacodice.com/en/articolo/9917691/use-perlin-noise-to-render-wood
shader
-
graphics
-
hlsl
-
noise
StackOverflow
How to pass textures to DirectX 9 pixel shader?
https://www.generacodice.com/en/articolo/9801117/how-to-pass-textures-to-directx-9-pixel-shader
delphi
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hlsl
-
directx-9
StackOverflow
Hlsl pixel shader, rendering differently compared to editor?
https://www.generacodice.com/en/articolo/9771528/hlsl-pixel-shader-rendering-differently-compared-to-editor
shader
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render
-
pixel
-
hlsl
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subtitle
StackOverflow
Direct3D conversion of float to 8-bit channel
https://www.generacodice.com/en/articolo/9657621/direct3d-conversion-of-float-to-8-bit-channel
floating-point
-
direct3d
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pixel
-
hlsl
StackOverflow
GLSL Shader Ported From HLSL Is Not Working
https://www.generacodice.com/en/articolo/9634626/glsl-shader-ported-from-hlsl-is-not-working
opengl
-
glsl
-
hlsl
-
fragment-shader
StackOverflow
Normal Map Implementation.... am I missing something here?
https://www.generacodice.com/en/articolo/9546570/normal-map-implementation-am-i-missing-something-here
math
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3d
-
directx
-
graphics
-
hlsl
StackOverflow
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