Pregunta

I have read the in-app billing setup but still I don't understand a thing..

Can anyone or does anyone have a sample in-app billing of opening an activity?

Example: I have a game that has five buttons and all of the buttons open a new java class activity. But in one of the buttons I want to add in-app billing that a user has to purchase only once first before viewing the activity.

Thanks

Wally

¿Fue útil?

Solución

You might want to check out an abstraction layer like Swarm, which provides in-app purchases with some convenience wrappers. You can do things like (pseudocode):

userInventory.containsItem(itemId) and storeItem.purchase()

Which should make the majority of in-app purchase stuff pretty simple.

Licenciado bajo: CC-BY-SA con atribución
No afiliado a StackOverflow
scroll top