Pregunta

No quiero usar cualquier motor 3D como motores SIO2, etc. en mi proyecto.Pero todavía quiero usar archivos 3D .Brender 3D en mis proyectos normales.

¿Puede alguien por favor guíame cómo puedo continuar con eso?

gracias

¿Fue útil?

Solución

The .blend format is not much more than a python pickle object with some binary header fields. It unfortunately is neither very optimized nor easy to load data from.

Also blender format is prone to version differences which are very subtle and will be handled by upgraded blender versions but you will lose a lot of time learning all the differences between the .blend file versions.

I recommend you either roll your own exporter for your own preferred format (should it not exist in the blender community or addons) or use a generic format, some good all-round formats are :

  • Collada (Builtin)
  • Direct X format (Builtin)

Check for more blender import and export plugins

Otros consejos

Export your blend file to another format.

http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts#Import-Export_Scripts

Which you choose depends upon how you will render your objects. Check out the "raw" exporter, since you are rolling your own renderer.

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