Question

I have some 3D model which was created in 3Ds Max with embedded animation. After importing this model to Unity 3D it doesn't perform the animation.

Is there any method or property of this model to run animation?

Était-ce utile?

La solution

If you click on the model in the project view, it should open up some import options in the inspector. One of the tabs is called "Rig". Try changing animation type to Legacy.

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