If you click on the model in the project view, it should open up some import options in the inspector. One of the tabs is called "Rig". Try changing animation type to Legacy.
Animated model from 3Ds Max doesn't perfom animation
Domanda
I have some 3D model which was created in 3Ds Max with embedded animation. After importing this model to Unity 3D it doesn't perform the animation.
Is there any method or property of this model to run animation?
Soluzione
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