Question

Je ne veux pas utiliser de moteur 3D comme des moteurs SiO2 etc dans mon projet.Mais je veux toujours utiliser des fichiers 3D . / Forts> dans mes projets normaux.

Quelqu'un peut-il me guider comment je peux procéder à cela.

merci

Était-ce utile?

La solution

The .blend format is not much more than a python pickle object with some binary header fields. It unfortunately is neither very optimized nor easy to load data from.

Also blender format is prone to version differences which are very subtle and will be handled by upgraded blender versions but you will lose a lot of time learning all the differences between the .blend file versions.

I recommend you either roll your own exporter for your own preferred format (should it not exist in the blender community or addons) or use a generic format, some good all-round formats are :

  • Collada (Builtin)
  • Direct X format (Builtin)

Check for more blender import and export plugins

Autres conseils

Export your blend file to another format.

http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts#Import-Export_Scripts

Which you choose depends upon how you will render your objects. Check out the "raw" exporter, since you are rolling your own renderer.

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