Question

I think this is a simple question to answer, but I still can't figure out a way to get past it.

Basically, what I wanted, was to use a Bitmap object in my Xna game. So I went ahead and added System.Drawing as an assembly reference. This worked out perfectly, except that I now get a different error; "'Color' is an ambiguous reference between 'Microsoft.Xna.Framework.Color' and 'System.Drawing'. How do I get past this?

Était-ce utile?

La solution

The assembly reference alone doesn't lead to the error. It's the using that you've probably inserted, because it imports the whole namespace. You could try

using Bitmap = System.Drawing.Bitmap

instead to import the bitmap only.

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