getting Xcode to build my iPhone app on the iPhone Simulator after setting up my physical iPod to test with?

StackOverflow https://stackoverflow.com/questions/2078702

문제

I am new to developing apps for the iPhone. I just went through the entire process the other day of properly setting up my developer account to allow me to test my programs on my physical iPod. Once I set it up though, I was not able to figure out how to get the iPhone Simulator working again. I would like to test my programs quickly with the simulator and then test major revisions periodically on the physical device. How can I adjust the target of the compiled program to test? Any insight would be appreciated. Thank you for your time.

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해결책

Change the active SDK to "Simulator"

Project -> Active SDK -> iPhone Simulator 3.1.2
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