Question

I'm considering learning iPhone development and Objective C but don't want to avoid developing something for the most saturated markets and app categories.

What categories should I avoid? Are there too many dating applications, or should I just stick to coming up with a creative game or two?

Was it helpful?

Solution

If you want to know what's on the App Store, look at the App Store.

I don't think you are going to produce good work if you start by asking yourself, "What should I not do?"

Come up with a few ideas for apps, then search the App Store for them. If you find a dozen apps already there, you can avoid that category. (Unless you think you can do something much better than what's already there.) Then you can make your plans based on the search results.

OTHER TIPS

The iOS market has way to many apps in general. Try to make an iPad app. There are less iPad apps out than iPhone/iPod touch.

Alternatively, try to make something for a particular (local) business. That way you are guaranteed to get paid (by the business) and you get an app out there that is unique.

Games are always good, provided that the gameplay attracts people. Like the speakers at the WWDC 2010 said, watch play testers as they do their thing. It helps a lot with your game development.

Licensed under: CC-BY-SA with attribution
scroll top