App running differently from Xcode and device
Question
I have an application that I'm working on debugging. I'm trying to get it so that it runs on iOS 6. When I run the application through Xcode using the device as my "simulator", it works perfectly. But when I download the app from the app store (exact same code), I'm getting a problem loading a menu. What could the problem be? Is there anything I can do, or is it just a problem with the Beta of iOS 6? I can't be too specific because the project is for the company I work for, but I'll answer questions that I can. Thank you
Solution 2
It turns out the problem was with the Beta version of iOS 6.
OTHER TIPS
An application running correctly on the simulator should never mean you assume it will work on a real device. If you have already tried deleting the app from the device, cleaning targets, and reinstalling, then you may want to go back through your code and make sure anything case sensitive is correctly capitalized.
e.x. Instantiating a view controller from a xib named @"myXib"
if you put @"myxib"
and forget to capitalized the "X" it will work properly on the simulator but not on a real device because the simulator isn't case sensitive about a lot of things that a real device is.