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Tag lighting - This is page 2 - GeneraCodice
OpenGL - Making a point light that follows the camera
https://www.generacodice.com/en/articolo/13131181/opengl-making-a-point-light-that-follows-the-camera
c++
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opengl
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camera
-
lighting
StackOverflow
OpenGL lighting has bright surfaces
https://www.generacodice.com/en/articolo/13121146/opengl-lighting-has-bright-surfaces
c
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opengl
-
textures
-
lighting
-
normals
StackOverflow
Syncing Directional Lighting and Trackball Control - Threejs
https://www.generacodice.com/en/articolo/13055800/syncing-directional-lighting-and-trackball-control-threejs
JavaScript
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graphics
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lighting
-
three.js
StackOverflow
Lighting is misbehaving in shader program
https://www.generacodice.com/en/articolo/13053907/lighting-is-misbehaving-in-shader-program
c++
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opengl
-
lighting
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glsl
-
normals
StackOverflow
Bad lighting behaviour (fixed pipeline)
https://www.generacodice.com/en/articolo/12931294/bad-lighting-behaviour-fixed-pipeline
opengl
-
lighting
-
normals
StackOverflow
Strange positional light in OpenGL
https://www.generacodice.com/en/articolo/12719236/strange-positional-light-in-opengl
opengl
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lighting
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lwjgl
StackOverflow
WebGL multiple light sources creating dark edges
https://www.generacodice.com/en/articolo/12702580/webgl-multiple-light-sources-creating-dark-edges
JavaScript
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lighting
-
webgl
StackOverflow
Deferred Rendering - Is it valid to reconstruct position for a point light using a light volume?
https://www.generacodice.com/en/articolo/12661711/deferred-rendering-is-it-valid-to-reconstruct-position-for-a-point-light-using-a-light-volume
opengl
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graphics
-
rendering
-
lighting
-
deferred-rendering
StackOverflow
Deferred Rendering with OpenGL, experiencing heavy pixelization near lit boundaries on surfaces
https://www.generacodice.com/en/articolo/12603037/deferred-rendering-with-opengl-experiencing-heavy-pixelization-near-lit-boundaries-on-surfaces
opengl
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rendering
-
lighting
-
deferred
-
deferred-rendering
StackOverflow
2D lighting with shaders - light radius affected by window size
https://www.generacodice.com/en/articolo/12368123/2d-lighting-with-shaders-light-radius-affected-by-window-size
opengl
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shader
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2d
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lighting
-
glsl
StackOverflow
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