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Tag glsl - This is page 235 - GeneraCodice
Known bugs in OpenGL 3, OpenGL 4 implementations
https://www.generacodice.com/en/articolo/742036/known-bugs-in-opengl-3-opengl-4-implementations
opengl
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drivers
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glsl
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opengl-3
StackOverflow
Change color component
https://www.generacodice.com/en/articolo/733865/change-color-component
opengl
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shader
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glsl
StackOverflow
Algorithm for creating fisheye effect from a normal image
https://www.generacodice.com/en/articolo/727653/algorithm-for-creating-fisheye-effect-from-a-normal-image
opengl
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image-processing
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glsl
StackOverflow
GLSL Texturing Multiple Fragments
https://www.generacodice.com/en/articolo/726424/glsl-texturing-multiple-fragments
objective-c
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opengl-es
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glsl
StackOverflow
C++ Shader matrix question
https://www.generacodice.com/en/articolo/716292/c-shader-matrix-question
c++
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shader
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matrix
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glsl
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hlsl
StackOverflow
Applying a shader to framebuffer object to get fisheye affect
https://www.generacodice.com/en/articolo/708886/applying-a-shader-to-framebuffer-object-to-get-fisheye-affect
opengl
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graphics
-
glsl
StackOverflow
How to perform bit shift without (“<<” || “>>”) operator efficiently?
https://www.generacodice.com/en/articolo/706892/how-to-perform-bit-shift-without-operator-efficiently
performance
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shader
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bit-manipulation
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opengl-es
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glsl
StackOverflow
Geometry shader - Point to triangle strip not maintaining world position
https://www.generacodice.com/en/articolo/702846/geometry-shader-point-to-triangle-strip-not-maintaining-world-position
opengl
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shader
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geometry
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glsl
StackOverflow
OpenGL/GLSL checking if shader compiled fine on intel cards
https://www.generacodice.com/en/articolo/700346/opengl-glsl-checking-if-shader-compiled-fine-on-intel-cards
opengl
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intel
-
glsl
StackOverflow
Floyd–Steinberg dithering alternatives for pixel shader
https://www.generacodice.com/en/articolo/694048/floyd-steinberg-dithering-alternatives-for-pixel-shader
image-processing
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glsl
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pixel-shader
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dithering
StackOverflow
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