3d graphics implementation using images in using webgl,html5 canvas
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11-11-2019 - |
質問
I'm new to HTML5 and have got one project in HTML5 canvas.
I still have to analyze the requirement.
I'm done with almost every part, the problem I'm stuck at is:
Is it possible to make a 3d out of some images formed after drag and drop and then combining them together using webgl
or maybe three.js
and kinetic.js
?
For example in this site: http://headstonesandmemorials.com/pillow/pillow_hickey_bevel_headstone_designer.php
Is it possible to first fully design a headstone using pre loaded images and then making a 3d view out of it?
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