Cocos2D Library Leak?
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26-10-2019 - |
Question
My Xcode analyze tool is showing a leak coming from the Cocos2D library (CCAtlasNode.m). Anyway how would I fix this leak?
self.textureAtlas = [[CCTextureAtlas alloc] initWithFile:tile capacity:c];
[textureAtlas_ release];
Thanks!
Solution
- Make sure the same leak happens in a freshly created project, to avoid side effects like this one: How to determine where this memory leak is coming from?
- Once you're 100% sure the leak is coming from cocos2d-iphone, report it to the developers with all the information you have.
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