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Tag hlsl - This is page 57 - GeneraCodice
Rendering a point light using 6 spot lights?
https://www.generacodice.com/en/articolo/341248/rendering-a-point-light-using-6-spot-lights
directx
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mapping
-
projection
-
hlsl
-
shadow
StackOverflow
What are all the different HLSL sampler types for?
https://www.generacodice.com/en/articolo/326765/what-are-all-the-different-hlsl-sampler-types-for
directx
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shader
-
direct3d
-
hlsl
StackOverflow
HTML 5 filter language or some analog of filter language?
https://www.generacodice.com/en/articolo/325749/html-5-filter-language-or-some-analog-of-filter-language
JavaScript
-
html5
-
glsl
-
filter
-
hlsl
StackOverflow
How to do smooth Alpha chanel keying with Silverlight 3 Pixel Shaders?
https://www.generacodice.com/en/articolo/319777/how-to-do-smooth-alpha-chanel-keying-with-silverlight-3-pixel-shaders
c#
-
silverlight
-
transparency
-
filter
-
hlsl
StackOverflow
How to create simple blur filter with HLSL (for Silverlight)?
https://www.generacodice.com/en/articolo/319473/how-to-create-simple-blur-filter-with-hlsl-for-silverlight
c#
-
silverlight
-
filter
-
hlsl
-
blur
StackOverflow
Can Silverlight play videos with transparency?
https://www.generacodice.com/en/articolo/319313/can-silverlight-play-videos-with-transparency
c#
-
video
-
transparency
-
silverlight-3.0
-
hlsl
StackOverflow
Silverlight filter/class for cloud generation?
https://www.generacodice.com/en/articolo/309805/silverlight-filter-class-for-cloud-generation
c#
-
cloud
-
silverlight-3.0
-
filter
-
hlsl
StackOverflow
Matrix multiplication - view/projection, world/projection, etc
https://www.generacodice.com/en/articolo/298562/matrix-multiplication-view-projection-world-projection-etc
math
-
directx
-
matrix
-
syntax-highlighting
-
hlsl
StackOverflow
HLSL Compiler error?
https://www.generacodice.com/en/articolo/293340/hlsl-compiler-error
compiler-construction
-
directx
-
direct3d
-
hlsl
StackOverflow
Normalizing from [0.5 - 1] to [0 - 1]
https://www.generacodice.com/en/articolo/286245/normalizing-from-0-5-1-to-0-1
math
-
c++
-
normalize
-
hlsl
StackOverflow
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