Embedding Flash in 3D-rendering binary
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08-07-2019 - |
Question
I want to embed Flash (2D GUI) in my 3D game C++ application, and it must be portable. Rendering Flash is not enough, I need user action callbacks.
I found Hikari for Ogre3D, but I guess the technique it's based on only works on Windows? (It uses OLE.) Further, from what I've heard (unverified) CryEngine uses Flash.
Almost forgot the obvious question: how do I go about business?
Solution 2
Answering my own question: a colleauge recommended this library. Sounds free and interresting to me, think I'll look into it.
OTHER TIPS
I know of several game developers that are using Scaleform middleware which allows you to author UI's in flash and export them onto consoles.
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