Question

Is there any open source software to map points on the human body to a simulated 3D model? Something like they do in some movies to map the movement of actors onto 3D models. What do they use? Are there any open initiatives for a wider audience in this domain?

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Solution

There is a Open Source Motion Capture Software Project from UFMG, in Brasil, which can be downloaded here https://github.com/davidflam/OpenMoCap

OTHER TIPS

It sounds like you're looking for (open source) motion capture software. I don't know of any dedicated mocap software that's open source, however.

My guess: any solution will probably involve Blender. I haven't used Blender myself, but it's open source, so there's lots of potential. I did come across a few promising links (Google "blender motion capture"):

Blender does have the ability to import motion capture (.bvh) files; I'm not sure if it can create them as well.

My guess is that movie studios use expensive and/or privately developed software, like Optitrack.

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